Videoinu
Tilted canvas print of a Van Gogh style swirling starry night over a sleeping village, thick impasto brushwork Tilted print of a Hokusai style great wave cresting over small boats with Mount Fuji behind, woodblock look Tilted card of a Klimt style golden embrace with gilded mosaic robes, Art Nouveau painting Tilted card of a Monet style water lily pond in dusky violet and green, impressionist brushwork Tilted card of a Turner style stormy sea with a ship lost in churning amber light, romantic oil painting Tilted card of an expressionist ink and pencil portrait of a gaunt woman with wild hair, Schiele style sketch Tilted card of a Millet style dusk wheat field with peasant women gleaning, muted earthy oil painting

Write each scene. Videoinu delivers the finished cut.

Script your shots, render the key frames, and Videoinu stitches them into one film.

Script the clash. Let the agent do the heavy lifting.

Tell Videoinu what happens. Its agent writes the prompts, paints both fighters, keeps every face consistent from shot to shot and assembles the closing scene while you steer.

01

“Set up an epic showdown — Zhao Zilong against Lu Bu, wuxia realism.”

Writing a character brief for Zhao Zilong… now a rival brief for a demonic, battle-scarred Lu Bu…

02

“Paint both heroes.”

Rendering Zhao Zilong mid-lunge with his storm spear… rendering Lu Bu with a burning halberd…

03

“Now the big moment — weapons locked dead centre, lightning against fire.”

Composing the shot prompt and pinning both portraits as identity references…

04

“Roll it.”

Animating the clash — camera push, locked blades, widescreen colour grade…

Prompt

Photoreal portrait, Zhao Zilong, famed general of the Three Kingdoms, lunging with a silver dragon spear wrapped in blue lightning. Silver scale armour, indigo robes, red cape lifting in the wind, piercing blue eyes. Smoky ruined battlefield, shafts of light.

Prompt

Demonic Lu Bu, a giant warlord facing Zhao Zilong. Black-and-gold armour etched with glowing red runes, wild dark hair, Fangtian halberd trailing black fire mid-swing. Cracked earth, rivers of lava, crimson storm clouds. Dark fantasy.

Zhao Zilong
Photoreal key frame of general Zhao Zilong lunging with a lightning-wrapped silver spear on a foggy battlefield, portrait orientation
Lu Bu
Photoreal key frame of a demonic Lu Bu in black-gold armour swinging a flaming halberd under a red storm sky, portrait orientation
Shot prompt

@image1 Zhao Zilong + @image2 Lu Bu. Wide wuxia frame, blades locked at centre, sparks colliding with flame, slow push-in, anamorphic flare.

Final cut

Showcase

Films cut on Videoinu

Every clip below began as a few typed lines in Videoinu, then grew shot by shot on the canvas.

Wet Track at Midnight

The Spear and the Halberd

Storyboard to Screen

Eye of the Glacier

Model lineup

Every top engine, gathered on one canvas.

Videoinu routes each shot to the model that suits it best, so your attention stays on the story.

Glowing black hole with a bright orange accretion ring against a deep starfield, cinematic space render

Google

Veo 3.1

Long, filmic video takes

Nano Banana Pro

Lifelike still images

Nano Banana 2

Quick edits across many iterations

Lone astronaut silhouetted before the curve of a giant banded gas planet, dark cinematic space scene

OpenAI

Sora2 Pro

Story-driven cinematic clips

GPT Image 2

Images that follow detailed directions

GPT-5

Plans shots and reasoning inside Videoinu

Rider on horseback crossing a hazy desert past giant whale rib bones at golden dusk

Wan

Wan 2.7

Video tuned for cultural nuance

Wan 2.6

Lean, efficient clip synthesis

Armoured soldier on a cloudy plain beneath a colossal ringworld arch rising into the sky

ByteDance Seed

Seedance 2.0

Smooth, expressive character motion

Seedream 5.0

Ultra-detailed realistic stills

Turbulent golden storm sea with swirling light, painterly Turner inspired frame

Vidu

Vidu Q3 Pro

Painterly, art-directed video

Vidu Q3 Turbo

Rapid reference-driven clips

Sports car racing through rain at night with headlights flaring and motion blur, a Videoinu style cinematic still

MiniMax

Hailuo 2.3

Immersive, dynamic scenes

MiniMax Music

Original AI soundtracks

Pilgrims walking toward a giant alien ring monolith across a misty dusk landscape

Pixverse

Pixverse v6

Crisp, stylised creative video

Massive warship hull docked in an orbital shipyard above Earth, dark cinematic science fiction

Kling

Kling 3.0 Pro

High-fidelity motion and detail

Kling O3 Pro

Responsive real-time rendering

1M+

Creators worldwide

15K+

Community members

9

Model providers

30+

Models on Videoinu

Questions

Videoinu, explained

What goes into a 30-second Videoinu clip?

Usually four to six shots. Videoinu drafts a prompt for each one, renders key frames, then animates them on whichever engine you choose. Cinematic models use more compute than quick draft models, so many creators rough out a whole sequence first and re-render only the strongest shots at full quality once the edit feels right.

Can I use what I make with Videoinu in commercial work?

Your scripts, storyboards and edits are your own work. Usage rights for generated footage follow the licence of each underlying model, so read those terms before delivering to a client. Videoinu labels which engine produced every clip, which makes that check quick when you are preparing a campaign, a music video or a branded short.

I edit in Runway, Premiere or CapCut — does Videoinu replace them?

No need to switch. Videoinu covers the generation side: scripting shots, keeping characters consistent and producing clips. Export stills or MP4 files and drop them into the timeline you already know for sound design, titles and pacing. Plenty of teams run both side by side and move footage back and forth.

How soon can a beginner wrap a first Videoinu project?

Most newcomers grasp the canvas in a single session. Type a short scene, let the agent propose prompts, approve the portraits and render the closing shot. Start small — one setting, two characters, a single beat of action — then build longer Videoinu sequences once the workflow feels natural.

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